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The Amazing Advantages of Fish Keeping

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Unlike many people who started young in this hobby, I started keeping tropical fish as a hobby when the pace of my career switches to a slower gear and I suddenly realized the requirement to find passions in life.

Over the last four years, my hobby of fish keeping has grown in dimensions and depth. Not only have I increased the number of fish tanks from someone to seven to-date, I have also familiar with breading of various kind of Cichlids species.

From my observations, many people are discouraged from taking up the hobby as a result of perception that it’s a task to keep up the fishes and the fish tank. However, my experience informs me that the benefits of fish keeping greatly outweighed the chores that it requires.

1. Brings Home a Section of Nature

Whenever I see shoals of fishes in the reservoir or pond, there is always an instant rush of joy. As I engross in watching the fish, it gradually put me in a state of mental calm. Water and the fishes has the initial capability to calm your brain and evoke immense joy. I have been curious about the fishes’behavior, and always tempted to pursue an even more intimate experience with the fishes.

Keeping the fishes at home supplies the opportunities to view the fishes close up and personal. I can study the initial behaviors of the fishes in the tank, which I cannot possibly do even at the reservoir or the pond. For under one hundred dollars, it’s possible to make a miniature little bit of nature at home. It is indeed a great and ingenious hobby. It provides me the convenience to comprehend the wonder of tropical fishes as and when I wanted.

It also satisfies my desire to achieve more in-depth knowledge of fish behavior as an aspiring aqua scientist. Over the last several years, I’d experienced the joy of successfully breeding a lot more than ten species of Cichlid fish. I consider this an important and exciting experience not just for myself, but in addition my loved ones especially my seven-year old son.

Keeping fish offer another avenue to produce my creative talent – aqua landscaping.

Occasionally, I reach exercise my creativity in landscape design by changing the rock formation in the tank. The entire idea of doing this is to simulate a brand new environment for the fishes, and enable the fishes to re-establish their territories. This is actually essential when new fishes are introduced into the tank whereby all territories have now been entrenched by existing number of fishes. After changing the whole rock formation, the fishes will reward you instantly by spending the following few hours swimming tirelessly in and from the new rock formation, wanting to familiarize themselves with the brand new ground and to ascertain new territory for themselves.

Whenever I’m free, I will sit in front of the fish tank and observe the fish, sometime for approximately an hour. It is interesting to note that the fish demonstrates many kinds of social behavior that closely resemble human behavior in the corporate world. I will attempt to create another article on more information of these social behavior of fishes.

2. Relaxation

Watching the fish swimming gracefully in the tank with their dazzling colors can indeed put one into deep relaxation and even into a state of trance.

My mind instantly feel more stimulating when I watch the fishes. As I allow my eyes to follow along with the fishes and be fascinated with the fishes’graceful body movement and moving colors, I drift deeper into relaxation. It is extremely therapeutic. It is a wonderful way to provide my mind some slack far from work and get a power recharge. With the stress that we experience inevitably within our fast-pace lifestyle, creating channels for relaxation is an important part of healthy lifestyle to help keep stress from increasing and maintain good health.

As well as exercise, meditation and music, fish keeping has added another avenue to enrich my entire life, helping me to reside an entirely and healthier life.

3. Education for Children

A lot of the students are fascinated with fishes when they see the catch the very first time, usually in the proper execution of a visit to the neighborhood fish shop or fish farm. Keeping fish at home can teach the youngsters several good stuff:

* They will find out about the habitats of the fish and other aquatic life.

* They learn how to look after the small aquatic animals and plants.

* When they start keeping fish, they will be instilled a feeling of responsibility towards another living creature.

* They learn and understand the essential of water treatment and how to keep up suitable water quality for the fish to reside and to even stimulate breeding. This knowledge will serve then well in future when they study science and chemistry in school.

* They could witness the life span cycle of fish species, that’ll enable them to comprehend biology.

* Most importantly, they will derive great pleasure from watching the fishes display a varieties of personalities. Through observing the intricate features and behavior of fishes, the youngsters will enhance their observation skills.

* The care of fish is a good learning experience for young children. When the little one is able to take excellent care of the fish, they will usually manage to witness successful fish breeding. This will boost their confidence in the hobby along with their ability.

4. Create Energy Flow at Home

I use the overhead filters for the few bigger tanks in the living room. The water flows down from the filter box through the pipe, creating a calming water-trickling sound in the living room. Whilst the water flow hit the water surface, strings of water bubbles are created. This bubbles synchronizes perfectly with the sound of water flow, like having a piece of relaxing instrumental music playing continuously.

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The 10 Best Video Game Design Books

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Like film, music, and novels, one method to grow as a game title designer is by immersing yourself in the respective entertainment medium.

Do you intend to be considered a better writer?

Read plenty of books.

Are you an aspiring musician or movie director?

Don’t stop hearing music and watching films– preferably what folks consider to be the best of its kind.

Becoming a better game designer is no different.

You need to be playing games, both bad and good, to study what elements work and don’t work.

However, for the longest time, the difference between videogames and another forms of entertainment stated earlier was the number of available books to greatly help future game designers.

Things have changed now that plenty of excellent game design books are around to offer more familiarity with what it takes to produce games.

Hopefully you discover the right one for you personally as you look at our listing of the 10 best game design books (in no particular order).

 

1. The Art of Game Design: A Book of Lenses


art of game design

The Art of Game Design is really a unique book in that it emphasizes studying game design from many different perspectives.

Calling these perspectives ‘lenses ‘, the author covers basic game design principles that are ideal for games of all genres and platforms.

The reader is then asked to consider challenging design questions (more than 100) that arise from considering a game title via a specific perspective, forcing you to consider how other folks would see your game.

The book also leads you through the overall game design process while analyzing each step a custom must take to create their ideas.

The writer, Jesse Schell, can be an award-winning designer of Disney online games and once served as the chair of the International Game Developers Association.

Put simply, you are able to rest easy knowing that this book was published by someone who not just has plenty of game design experience but was great at it as well.

2. Game Design Workshop


game design workshop

The book also comes with plenty of references to successful games along side useful illustrations that clearly present design methods and techniques.

The writer, Tracy Fullerton, is really a game designer who leads the Game Innovation Lab at the Interactive Media Division of the USC School of Cinematic Arts.

 

3. The Ultimate Guide to Video Game Writing and Design


game writingThe Ultimate Guide to Video Game Writing and Design is really a must-have for almost any aspiring game designers who also see themselves deeply mixed up in storytelling side of development.

Readers will learn the advanced techniques and knowledge necessary for integrating story into any game to craft a captivating, emotional experience.

Topics included in the book include writing the story, game script, game bible, design document, and technical content for the game.

The authors are Flint Dille and John Zurr, two experienced game developers who also added types of their particular work for readers to learn from.

4. Level Up! The Guide to Great Video Game Design


level upLevel Up! is probably one of the finest choices on this list to have as a first game design book.

The writer provides plenty of attractive cartoon art that helps present his ideas in ways that’s both approachable and instructive.

Topics such as:

  • mobile and console systems
  • monetization
  • design document creation
  • and more are covered

While Scott Rogers doesn’t have exactly the same relevant professional experience as authors of other game design books, he nonetheless does an amazing job of taking readers through game development from start to finish.

If you will want game design book that trades lengthy theoretical language for delightful illustrations, look no further.

 

5. Rules of Play: Game Design Fundamentals


rules of playIf there’s one book you are able to be prepared to be assigned while studying in a college game design program, it’s Rules of Play.

This thick, somewhat intimidating book is one of the finest sources of knowledge when it comes to concepts and methodologies for anything from games and video games to even sports.

Just like “The Art of Game Design”, readers can look at games through some perspectives such as games as a storytelling medium, site of cultural resistance, something of emergence and information, and more.

The authors, Salen and Zimmerman, are both experienced game developers who have served as professors at top institutions like DePaul, MIT, and Parsons School of Design.

6. A Theory of Fun for Game Design


theory of funThe entire opposite of our previous entry when it comes to size, A Theory of Fun for Game Design is really a small but effective game design book that challenges readers to find out why games attract human beings.

Included are colorful full-page illustrations along with a deep examination of modern video games to find out why some are boring and others may be enjoyed for years.

Raph Koster, the author of the book, is an expert game designer who has worked on big hits like Star Wars Galaxies and Ultima Online and served as a creative executive at top companies like Disney Playdom and Sony Online.

7. The Gamification of Learning and Instruction Fieldbook


gamificationAlthough something of a ‘sequel’to an early on book, this Fieldbook is nonetheless a great read all on its own.

It supplies a step-by-step method of using the ideas and techniques from the first Gamification book with examples, worksheets, and other tools helpful for learning.

The authors of the book are Karl Kapp, a professor of Instructional Technology at Bloomsburg University, Lucas Blair, founder of serious game studio Little Bird games, and Rich Mesch, a professional with 25 years in the field of experiential and contextualized learning.

8. Game Feel: A Game Designer’s Guide to Virtual Sensation


game feelAn original entry with this list, Game Feel attempts to provide readers a glance at how game designers create “feel”, the meta-sensation of a player’s involvement with a game.

Topics such as human perception, sound, the use of metaphors, and ancillary indicators are covered to help reveal their importance in crafting a captivating digital world.

There’s also a web site designed to check the book by giving playsets with tools that demonstrate the significance of virtual sensation components.

Game Feel also concludes with an interesting undertake a number of the possible developments of game sensation yet to be utilized by developers.

9. Game Programming Patterns


game programming patternsGame Programming Patterns is a guide we’d obviously only recommend to aspiring game designers who would like to break into the industry as a programmer.

This popular book not only motivates readers to really complete their games but in addition provides insight on game loops, scripting engines, design patterns, and other technical areas.

This book was written by Robert Nystrom, a programmer with twenty years of experience.

He has shipped titles on major platforms such as DS, Gamecube, PC, Xbox, PS2, and Xbox 360.

10. Challenges for Game Designers


challenges for game designersThis fantastic book does more than cover game design techniques and methods– it addresses how to really grow as a game title designer and get better with every project.

While the title suggests, readers undertake challenges that offer hands-on learning without the necessity for art or programming skills.

Challenges for Game Designers was published by Brenda Brathwaite, an award-winning game developer with more than 30 years of industry experience, and Ian Schreiber, a game design professor at Ohio University who in addition has helped program and design several published game titles.

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